The ImageItem displays an image, or if that is not defined, an alternative text.
You can use following attributes for designing a
ImageItem like the MIDP
//#style imageItem this.imageItem = new ImageItem( null, image, Item.LAYOUT_LEFT, "Splash!", Item.BUTTON ); this.form.append( this.imageItem );
When an image is to wide for the screen or the chosen layout, it will automatically be interactive. The user can now scroll the image horizontally by pressing left/right on the keyboard or by tapping against the edges of the image.